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function OUTCOME_HPP_DECLARE_ERROR_2
OUTCOME_HPP_DECLARE_ERROR_2(
sgns::sgprocessing ,
ShaderCompiler::Error
)
Source code
#ifndef SGPROCESSINGMANAGER_SHADER_COMPILER_HPP
#define SGPROCESSINGMANAGER_SHADER_COMPILER_HPP
#include <outcome/sgprocmgr-outcome.hpp>
#include <util/sgprocmgr-logger.hpp>
#include <Stage.hpp>
#include <ShaderSourceType.hpp>
#include <cstdint>
#include <string>
#include <vector>
namespace sgns::sgprocessing
{
struct CompiledShaderStage
{
std::vector<uint32_t> spirv;
sgns::Stage stage;
};
class ShaderCompiler
{
public:
enum class Error
{
COMPILE_FAILED = 1,
VALIDATION_FAILED = 2
};
outcome::result<CompiledShaderStage> CompileAndValidate( const std::vector<char> &source_bytes,
sgns::Stage stage,
sgns::ShaderSourceType type,
const std::string &entry_point );
private:
sgns::sgprocmanager::Logger m_logger = sgns::sgprocmanager::createLogger( "ShaderCompiler" );
};
}
OUTCOME_HPP_DECLARE_ERROR_2( sgns::sgprocessing, ShaderCompiler::Error );
#endif // SGPROCESSINGMANAGER_SHADER_COMPILER_HPP
Updated on 2026-09-17 at 06:29:15 +0000