processors/processing_processor_mnn_texture1d.hpp¶
Namespaces¶
| Name |
|---|
| sgns |
| sgns::sgprocessing Artifact and manifest binary serialization. |
Classes¶
| Name | |
|---|---|
| class | sgns::sgprocessing::MNN_Texture1D |
Source code¶
#pragma once
#include <memory>
#include <vector>
#include <MNN/Interpreter.hpp>
#include "processing_processor.hpp"
namespace sgns::sgprocessing
{
class MNN_Texture1D : public ProcessingProcessor
{
public:
MNN_Texture1D() = default;
~MNN_Texture1D() override = default;
ProcessingResult StartProcessing( std::vector<std::vector<uint8_t>> &chunkhashes,
const sgns::IoDeclaration &proc,
std::vector<char> &signalData,
std::vector<char> &modelFile,
const std::vector<sgns::Parameter> *parameters,
const ExecutionContext &execCtx ) override;
private:
std::unique_ptr<MNN::Tensor> Process( const std::vector<float> &signalData,
std::vector<uint8_t> &modelFile,
int length );
};
}
Updated on 2026-09-17 at 06:29:15 +0000